
Gypsio III
Dirty Filthy Perverts
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Posted - 2009.01.09 11:51:00 -
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Edited by: Gypsio III on 09/01/2009 11:51:31
Originally by: Akita T
Originally by: Jiumlk Edz He still out damaged me. We were both roughly the same age (Started mid 2007.) I was using cruise missiles though not torpedoes. what exactly I could be done to do better?
1. Use Torps and a TP 2. Get "under" his guns so he no longer deals any noticeable damage (while you still deal the same, or maybe more if you can web him too)
You don't need a painter, check the sig radius and speed of an Abaddon. Raven is tier 2, not tier 1. Don't use T2 torps unless you're absolutely sure that you know what you're doing.
Raven vs. an Abaddon is tricky. However, the predictability of the Abaddon offer some interesting options for an arranged 1v1, as this seems to be. For example, you can go for gank with hardened shield. A plated Abaddon is pretty slow and with the neuts, you may not need a propulsion mod or web for an 1v1.
[Raven, Abaddon] Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II Beta Reactor Control: Diagnostic System I
Warp Disruptor II Large Shield Extender II Large Shield Extender II Photon Scattering Field II Photon Scattering Field II Heat Dissipation Field II
Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Heavy Unstable Power Fluctuator I Medium Unstable Power Fluctuator I
Anti-EM Screen Reinforcer I Anti-Thermal Screen Reinforcer I Core Defence Field Extender I
Valkyrie II x5
Alternatively, lol armour tank and massive tracking disruption could be interesting:
[Raven, lolarmour] Damage Control II Armor EM Hardener II Armor Thermic Hardener II Medium Armor Repairer II Energized Adaptive Nano Membrane II
100MN Afterburner II Warp Disruptor II Medium Electrochemical Capacitor Booster I, Cap Booster 800 Balmer Series Targeting Inhibitor I, Tracking Speed Disruption Balmer Series Targeting Inhibitor I, Tracking Speed Disruption Balmer Series Targeting Inhibitor I, Tracking Speed Disruption
Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Siege Missile Launcher II, Caldari Navy Bane Torpedo Medium Unstable Power Fluctuator I Medium Unstable Power Fluctuator I
You don't have much buffer or repping power, but three tracking disruptors and laser-hardened armour should hopefully mean that you don't need much.
The tracking guide seems to say that below 5 km you're safe with tracking disruption scripts. Or use optimal range disruption scripts and stay beyond 13 km. Hmm a web would be useful, this all relies on you dictating range. Maybe the AB would be enough... not sure... 
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